|Game 1 on a 4'x4' board vs the Necron dynasty.|
|Basic Necron warriors come in distressingly large units in this edition.|
|I REALLY really really really wanted my Deff Dredd to make the acquaintance of Stu's Necron Lord.|
Unfortunately, the 20 warriors on the gantry had something to say about that...
He slaughtered me to a man, and it took me most of the game to get to grips with his forces but when I did - oh, boy! it was on. I managed to kill his Lord and wipe a unit of warriors off the board, so the loss didn't sting too much even though I felt behind the 8-ball from the start. But that's a pretty common Ork player feeling.
I really like the streamlining of the new rules system. There are some things I think they kept for purely meeting older player expectations that could be ditched - I still find the Strength vs Toughness system slightly tedious as opposed to the speed of Age of Sigmar's fixed wound rolls but I know that most players seem to regard this as quintessentially part of GW's games so I don't really fault them for keeping it. Especially not with their big money maker IP. All told, the game feels easier to pick up and plays super quick which solves most of my major complaints about the previous editions. I'm also loving the use of Power Levels instead of Points Values - army construction is much quicker, and its only conceding an expectation of some level of balance rather than promising a totally balanced game (which no-one ever really pulls off anyway).
My second game saw me squaring off against the Adeptus Militarum, ably led by my friend Marky. This was my first time experiencing heavy tanks in the new edition, and while they seemed scary at first I don't think they were crazy over-powering in the game. In fact, his ability to make his troops move quicker or fire twice seemed much more deadly to me. Again, I was slaughtered to a man and really only managed to damage some tanks and kill a squad.
|I broke out the full 4'x6' for this game against Marky's Imperial Gu- ahem - Adeptus Militarum.|
|The Stormboyz assaulting the refinery LOOKED awesome.|
But a turn of firing and a Morale check wiped them off the board.
|In the end, a unit of Shootaz took the objective, but again were wiped out by the fury of the Guard.|
|Not Pictured - the Killa Kans who assaulted the Hellhound. Because they were dead by the time of the photo.|
|A very aptly named Leman Russ Punisher variant held the center of the entire game.|